Have any hot dogs? Hey, isn't this the cafeteria? Aw, crap.
You bastard! Meg, you told me this was the cafeteria! I'm Peter Griffin, an I'm an alcoholic. And I wear green pants and I'm retarded. Geeze, you go from one fat obnoxious guy to another and everybody likes you all of a sudden. Alright, so you guys want me start talking or something? What do you call a fish with no eye? (What?) A fssshhhh. Okay, what did one ocean say to the other ocean? (What?) Nothing, they just waved. (What's you're favorite song, Peter?) Oh, well you know... Ba-ba-ba bird bird bird Ba-bird's the word. Oh well-a bird bird bird ba-bird's the word. Oh well-a don't you know about the bird? Well, Peter's gonna' tell you about the bird! Ba-ba-ba bird, bird, ba-bird's the word. Oh well-a bird. Surfin' bird! Yeah! You know what really grinds my gears navigate to this website? When people put a sad post on Facebook and then - and then somebody likes it! What the hell? Are you liking that they're in pain? Are you being sympathetic? What the hell does it mean? And that's - and that's what grinds my gears. Hey! Look at Goku! That's what I'm sayin! LOL Get it? Get it? "Saiyan?" (Laughter) Peter: What's that? Riddle: We have another entry. Peter: You have another entry? Riddle: Yeah. Do you wanna'... Peter: That-- that sounds like a personal problem. I'm just kidding. :) Alright, ya' big triangle, get over here. Wanna' do, like, Star Wars karaoke? Where the hell is Darth Vader? There wasn't any at this convention and I'm really pissed because I wanted to see him. Everybody's having a good time. Goku's laughing, nobody else is. I'm doing something wrong. That's why I keep looking at him. I'm feeding off his energy. You know, like Spirit Bomb. You know? "Everybody give me your energy so I can throw it at this alien conveniently!" I think you should fight with Superman. See who wins. He's right there! There you go! Mortal Kombat! Fight! (Peter singing the awesome Mortal Kombat techno song from the movie) FIGHT! (back to the singing) Ka-me-ha-me......... HA! Superman deflects it! Superman turns gold, he turns red -- aw they're fighting! The Thing is fighting. Hey, hey, Thing! Is your favorite wrestler The Rock? You like Rock and Roll? Hey look! He's stoned! Are you guys done? I mean, if you're not it's okay. I can just stand here all, you know, forever. Riddle: Do you ask all the girls that? Peter: What? Riddle: "Are you done?" (audience goes bananas) Coming from the girl with the, uh... the uh... "the extra entrance" Riddle: Give Peter a hand! Peter: Great job, you triangle! Riddle: Thank you so much!
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When we're gonna get there, we're not exactly sure, but there's definitely long-term goals, but a lot of the short-term stuff is kind of made up as we go. - It's not always an easy five years, and it's the best five years of my life. No matter what, I'm not saying this is grim or anything, but to have a community that feels listened to is probably, I feel like it's a part of my life that I'm very proud of, but I also understand that not everyone always feel listened to in every industry, in every game, and it's really something special that I hope we can continue to do well. - Warframe is what it was, and now it's grown in a really, really interesting way that was super compelling to the fans, and I'm sure there's gonna be a lot more of that kinda stuff coming. So it'll be really interesting to see how the game evolves and what it becomes because there's so many people working on it, and with a such an expandable concept for a game, expandable premise, who knows where it could go. But it'll become bigger, and really, really interesting.
- The thing I'm most proud of with Warframe is the change, and is the castle built on those ruins. Like, we added fishing to the damn game, right? So we can get back almost to those completely infeasible dreams we had with the MMO Warframe, or what was called Dark Sector back then, but we can get back to those ideas and try kinda more weird things. (introspective music) Over 38 million people have played Warfame Since the launch of Plains of Eidolon, the average concurrent players on Steam has broken 100k We believe this accounts for around half of Warframe's concurrent players in 2014 Digital Extremes sold a majority stake to two Chinese Companies One of those companies, Perfect World Entertainment, specializes in publishing free to play games The studio no longer takes work for hire contracts - [Lotus] The Plains of Eidelon, the site of an historic battle between the Orokin and a great sentient. These plains are a vast graveyard of the sentients who attacked the Tower long ago. If local legends are true, you do not want to be out here at night. (player interacting with envirionment) (NPC shouting) (guns firing) (concussive blast) (concussive blast) (concussive blast) (splashing) (distant gun fire) (typing) Amazing! How much can I sell that to other people for?" You're like, "Oh, god.
Can't do that." - I've spent the past few months playing this game, watching YouTube videos, tuning in to streams, all to try and get a sense of what exactly is is about Warframe that hooks people. There's the moment to moment, the movement, the aiming, shooting, the inner loop. Then there's the outer loop of abilities, and then there's progression inside of that. But I don't these mechanics alone account for why players find themselves attached to Warframe. I think a lot of it has to do with the bizarre universe that the game is set in. When the team originally designed this game, Mike Brennan, the lead artist at that time, didn't pull his Sci-fi inspiration from Hollywood. Instead, he looked towards Europe, and the work of acclaimed French cartoonist Mobius. Then there's the story of this game, a mix of unfinished ideas Steve had had, that has evolved over the years. Then there's the movement of the game, which came from a weird bug. The lore of the game, the design of the biomes, and tile sets, all of this came from ideas the team had later built atop the humble foundations of that early prototype. What this all has led to is that the game looks and plays like no other video game. Warframe is a weird-looking game. It's as beautiful as it is bizarre, and I think that's the surprise element that hooks Warframe players. - We do deliberately put a twist on everything we put into the game, whether it's even just as simple as the terminology. We have scarves in the games, but we don't call them scarves. We call them Syandanas. You know it's kind of the same thing with the way we approach the Sci-fi angle. We have our Corpus, who are the heavy tech enemy faction, but Steve did this really cool thing where he said, "Well, they're kind of really, "they treat greed as religion." And that is a really great inspiration for how you visualize that faction, where we would kind of bring in, we kinda get a bit wacky as with, say, with how the design of this. We don't really have a lot of restraint for how far we push things in Warframe. It's really fun as, actually, a result. - [Interviewer] And even down to like vocabulary that's used. - Yes. Like, you don't just use the word like "cat" for your like cat-looking... - No, no it could not be a cat. It's a Kavat, of course. That's one thing that we've, like, tried, there is no internal gospel of Warframe, but if there was, one version of it would have the entry of: Give everything a Warframe name. And you can kinda see how that happened over time. Like, early on we had one of our amazing programmers naming our weapons. Like the sniper was just called the "Snipetron." And it still is! That's still in-game. But now you see, like, names that are appropriate for each faction, and like the Corpus names are "Plasmor" and, like, really sort of techy sounding. And then the Grineer ones are, like, "The Stu-thuh" and "The Stug" Like just more visceral sounding, and that was an evolved language dialect over time. I think it's a weird, organic Sci-fi world that is distinct to Warframe. Like it's that's it. And that art style definitely was the original draw for people to check it out. And it has been the reason that a lot of people stick around. And the uniqueness of each character and the level of customization of those characters, like these things are weird, and they are good weird. - The thing that I really like about how it's evolved is, it's a very strong aesthetic. You know, it's a very divisive aesthetic. You get people who love it, and I've seen comments where people, they just try to play the game, but they can't get passed the art. And in a way I kinda like, I kinda prefer that. I like that we make a strong statement, versus just being something that's kind of a bit more vanilla. - [Interviewer] I'm starting to figure out, that perhaps what looked like, maybe, a barrier to entry is also maybe your, like, unfair advantage is that you have this very idiosyncratic, or very, like, unique world - Yes. - That once people are sort of in on, then they feel really, they belong to it. - I think you're entirely correct, that is absolutely, coz when we first started making Warframe... My background, as I mentioned, is more on the art side, and my directive to the guys was, make whatever you want. Like, let's just make sure we do the free-to-play right, you make what you're excited about. And the art director is monumentally talented. He just wanted to make what he loved. And I'm seeing this like, "Oh, like, "that's a little different. "But I'm not gonna- "Do whatever you want; do whatever make you happy. "Do what you are passionate about." Which is a clear advantage, I think, for Warframe itself is that passion of team. Yeah, but I think you're right. In the end, it's different, and it's different enough that it appeals to a certain crowd, and they get in there, and that's the world, and it's a unique world. (introspective music) - [Narrator] Warframe's world continues to evolve. There are communities of players within the game who write Wiki articles on how best to min/max your frames. There are communities of pet fanatics. There are speed runners, lore enthusiasts, and, of course, there are communities of people who just wanna look good. The joke in the community is that, since Warframe doesn't really have an end-game, the end-game is simply making the sickest-looking frame you can, something the community calls, fashion framing. Last year, Warframe received its biggest update yet, The Plains of Eidelon, an open map for players to traverse, complete with quests to complete, and mobs to kill. It's a wonderful step in an exciting new direction for Warframe. But perhaps it's not a new direction. Perhaps it's a step back 18 years to an idea for an MMO called Dark Sector that never came to pass. - I think you could easily make a case for, we're on Warframe 3. Like, if this was a traditional cycle, I'd say, what was there in one, that will make the things that are there are you are the space station, but, god, I mean there's Tenno now. You can play on an open landscapes. It was a corridor shooter. You can fly around. You were grounded. The amount of weapons you ha-I mean, the game has just constantly evolved, and it still evolves now. - It's a lot of fly-by-the-seat-of-our-pants, it's lot of, like, building the tracks as we're racing down, barreling towards it. We have a destination in mind. Being a college professor can be a rewarding and challenging career. Professors conduct ongoing research in their field, assist in college and department administrative tasks, hold office hours, and teach their students about their chosen subject. Many professors also pride themselves in teaching valuable writing, research, and thinking skills that help their students succeed both in and outside the classroom.
In the United States, college physics professors make between $69,000 and $142,000 per year on average. (Source: Salary.com). During periods where their teaching responsibilities are reduced (summer breaks, leaves), professors may spend extra time researching, writing or taking personal time. In order to become a professor, most institutions require an undergraduate Bachelor of Art or Bachelor of Science degree, as well as an advanced degree, such as a master’s or PhD. Education Education is paramount to becoming a professor, and post-high school, earning an undergraduate degree is a must. The vast majority of college professors will have earned a B.A. or B.S. degree at some point in during their academic career, although in some cases, an instructor teaching at post-high school institution may hold an associate degree. The surest advice for finding work as a college professor, though, is to first attend a college or university, whether it be online or traditional, and work toward a B.A. or B.S. degree. Picking Your Field Most professors study and teach within one specific academic area for their entire career. So, once you have an undergraduate college picked, and you’ve gained admission, find a subject that you enjoy, and that you’re really good at. Will you be a professor of philosophy? Or would you rather teach and study chemical engineering? Finding an area of study that is stimulating to you is crucial, because this is where you will later be doing all your research and teaching. If you’re not sure about your interests, consider visiting your college’s career center, meeting with an academic advisor, or speaking with friends. Picking a field of study can be difficult, and academic advisors often are able to ask the right kinds of questions in order to identify your interests. Another helpful approach, if you know you’d like to be a professor, but not sure what subjects interest you, is to take a wide variety of courses early in college. Graduate School As mentioned above, the road to becoming a professor is all about education. After you’ve completed your undergraduate degree, you’ll need to increase your skills and knowledge by earning a graduate degree. Graduate school is where you’ll learn more about the research methods for your chosen field, and apply those methods in order to become an expert. You’ll likely complete and publish one or more original (and large) academic papers, and practice your classroom skills by teaching undergraduates. Most colleges and universities won’t consider hiring you as a professor unless you have at least a master’s degree in the field you want to teach. A master’s is typically a three-year degree, which, as noted above, is earned after your B.A. or B.S. However, it’s even more common for institutions to require that you hold a PhD in your chosen field. A PhD is typically a four- or five-year degree, although in some cases it may take significantly longer to earn. Compared to a master’s degree, a PhD is also more research-focused, with a good portion of your time spent researching, writing, and publishing your own project, or thesis, under the tutelage of a professor in your department. Post-School After you’ve finished your PhD or master’s program, you’re ready to start applying for open jobs. The strength of your PhD thesis, your academic performance, recommendations from your professors, and the reputation of your graduate school are all factors in being hired as a professor. Often times, until you’ve built some years of experience as a professor, you may have more success applying to smaller colleges and universities, and/or community colleges. Later, after you’ve built a reputation as a successful educator and published more works in your field, opportunities may open at other institutions. Compared to some other professional careers, you are somewhat less likely to find job postings on career websites or classified ads. You will likely hear about openings via the network of connections that you’ve built through your graduate career; for example, your department’s professors, their colleagues, and your fellow students. The number of openings for the positions you are seeking is relatively small; but on the other hand, you are one of the few highly specialized and educated individuals qualified to fill these positions. Types of Professors “Tenure” is a term used to describe a senior position as an academic instructor that is associated with increased job security. For example, a non-tenured professor may be terminated with or without cause, perhaps due to budget issues, whereas a tenured professor may not be fired without cause. (Source: Wikipedia.com: “Tenure”). Titles for tenured professors are often “Associate Professor” or simply “Professor.” Other types non-tenure professors include “Assistant Professor,” which may be considered tenure-track; also “Lecturer,” “Adjunct Professor,” and “Research Professor,” which may or may not be considered tenure-track positions. Typically, tenure follows years of successful demonstrated teaching and research at a single institution, and is a major career goal of many college professors. Professors may be employed by state colleges or universities, community or technical colleges, or even online universities. Summary Becoming a college professor means committing to at least six to eight years of post-high school education. This is in order learn the subject matter, as well as to develop research and teaching skills. Duties include administrative tasks, research, and of course educating and inspiring young people. Strong research skills, grades, publications, and academic networking are all important factors when seeking a position. How to be a Successful Online Student
Whether you’re taking a few courses online or you’re enrolled full time at one of the top online colleges, you may find it difficult to go the nontraditional route as an online student. You won’t see your professors every day, which makes it easier to shirk student responsibilities. You won’t have a campus to seek refuge for some peace and quiet. And you won't be turning in any assignments that were scribbled down while you were waiting in the hall for class to start. If you’re an online student building on your education by getting a new degree, or if you’re new to the college game and went the online route for convenience, there are five ways to ensure your success while taking online classes. 1. Set up an area to “go” to your online classes and to study: If your space will be in your home, make sure the area you choose is quiet and separated from the main living areas. If you live with other people (your spouse, children, or roommates), try to put your desk in a room with a door that locks. Otherwise, you’ll have someone poking in every ten to fifteen minutes. Coffee shops and public libraries can also make great online college campuses. You can sustain yourself with coffee, get some free wifi and have access to a ton of books on your subject. 2. Set a schedule and stick to it: At the beginning of the semester, set up a class schedule and a study schedule. Pretend you’re going to actual classes that have set times. If you schedule your online class for three o’clock be at your designated area at three o’clock on the dot. One of the challenges with taking online classes is that it’s easy to get distracted or burnt out and procrastinate doing the online coursework. One of the keys to success in online college is sticking to your schedule. 3. Get familiar with your online resources: Do several Google searches and look for resources you can use for your online classes. Make sure these resources are approved by your professor. Every student has a problem of writing a term paper as they always put aside this kind of assignment and wait till the last moment to deal with it. Here you will find someone reliable to write your essay, edit your student paper and proofread your research paper, etc. You can also use a free Essay Checker! 4. Dress for success: It’s easy to think that if you’re taking online classes that you can throw on your jammies and head for the couch. But what you choose to wear has a lot to do with your attitude. You’ll take your online classes more seriously if you’re dressed like you would for a traditional college class. 5. Sit up straight: Good posture is associated with a longer attention span, higher test scores and less fatigue. It’s especially important to sit upright when you’re taking online classes. The act of sitting, staring at a computer screen and typing all day can be stressful for your body. By sitting up straight, you’ll lose less energy and you’ll be able to use that on what’s really important: engaging in your online classes. Description of the School
The Science Center School, a start-up affiliated charter school for grades kindergarten through grade five will be located in Exposition Park at the intersection of Exposition and Figueroa Boulevards, in South Los Angeles in Local District G of the Los Angeles Unified School District. Mission of the Science Center School The mission of the Science Center School is to educate students to be productively involved in a highly technical society by creating a neighborhood school where students learn through active participation in an enriched, organized curriculum that focuses on science, mathematics and the use of technology. The partnership between the California Science Center and the Los Angeles Unified School District will create a model for excellence through the:
Vision Statement of the Science Center School By the year 2010, the Science Center School will be a national model in elementary education through the innovative use of science, mathematics and technology as the foundation for a rigorous and exciting multidisciplinary learning experience for kindergarten through 5th grade students. This will be achieved through the following:
The central instructional goal is to integrate a "science center-style approach" with the formal educational methods commonly practiced in schools. Science Center-style learning, which is unique, experiential, active, participatory and uses real specimens (such as objects and artifacts) implies that the formal connections between the Science Center and school are two-way and complimentary. Students will also develop and evaluate exhibits for possible display in the School and Science Center. |
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